Tom Clancy's Rainbow Six: Vegas 2 + Ghost Recon: Advanced Warfighter 2 (PS3)

Tom Clancy's Rainbow Six: Vegas 2 + Ghost Recon: Advanced Warfighter 2 (PS3) (25501)
18,70 EUR 15,46 EUR excl. VAT
For the purchase of this product can be obtained from:898 points
This product can be obtained as:44 900 points
In Stock
0 pcs, delivery time 3-6 days depend on destination.
Personally Most:tomorrowWith a delivery company:aftertomorrow
Code042409EAN3307215624586ProducerUbisoftWarranty24 months
Specifications
Text LanguageEN
Cover LanguageEnglish
Audio LanguageEnglish
Game GenreShooters
Features of Game1-2 players offline, 1-4 players offline, 2-8 and more players online, Network Features
Image and SoundDolby Digital 5.1
Age Rating16+
Description
Tom Clancys Ghost Recon: Advanced Warfighter 2 from Ubisoft is the sequel to the successful Ghost Recon Advanced Warfighter (GRAW), offering players 12 single-player missions, 14 multiplayer maps and 6 co-op campaigns. The Ghost special forces are back in action! Cross Com 2.0 brings a whole new level of performance and control: With CROSS-COM, you can now click to full screen. Players can directly control individual elements and give instructions on the battlefield. The most authentic modern combat: Connecting units with different focuses will bring a unique gaming experience. Players will build their own strategy and choose the most adaptable squad. Next-generation effects such as dynamic shadows, day and night, extremely realistic depiction of water, smoke and fire effects immerse players in a stunning and vivid war zone. In addition to expanding on the online features that made GRAW such a popular game, GRAW 2 adds: 6 new original co-op missions that immerse you in the story and bring you a lot of experiences. GRAW 2 features unlimited play that rewards teamwork with up to 16 players. It also brings 14 new enemy multiplayer maps, an expanded arsenal of international weapons, customization and the ability to choose from one hundred new game modes.
and
Vegas 2 will begin chronologically before the events of the first game, specifically five years back, when you will experience an episode with one of the traitors in your team and through it you will understand his motives. Then the storyline of the second game will run parallel to the first game, when Logan and his team were in Mexico: in the meantime, you will see the futile struggle of the police to conquer the occupied casinos in the city and the declining morale of the unsuccessful NSA agents. How is that? You will take the lead of another team, which was also mentioned in the first game, and this time you will actually see the story through to the end (i.e. you will also see the events at the Nevada dam, which culminated in the first game). Instead of Logan, you will take on the hero Bishop, neutrally named for a simple reason - you will create him yourself, i.e. including the choice of gender, clothing and characteristic facial features. Character creation will probably proceed in the same way as when creating a multiplayer identity in the first game, i.e. within the framework of PEC (Persistent Elite Creation). In the game you will meet again with old familiar colleagues, demolition specialist Michael Walter and explorer Jung Park. However, the authors want to take you out of the interiors of casinos more often, not only to night bars, but also to open spaces (streets) or even beyond the city limits. During these missions you will experience, for example, sunrise and sunset. The artificial intelligence of the opponents will also undergo changes. Each level in the campaign will have several entry points, thanks to which enemies will sometimes appear behind your back. In addition, the terrorists will essentially cover each other's backs and use defensive shields, so you will have to aim at their legs or use grenades directly.
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